iDeal

Empower International Students: Access Quality Household Goods at Affordable Prices!

TIMELINE

Feb 2023 -Jun 2023

ROLE

Researcher / UX Designer / UI Designer

PROJECT OVERVIEW

Problem

International students struggle to find affordable household items in unfamiliar locations, causing stress and discomfort while living abroad.

What did I do

Led a research initiative, conducting interviews and prototype testing to understand user needs. Designed solutions based on insights, iterated for optimal user experience.

PROBLEMS

How might we assist international students in easily comparing the prices and other conditions of daily necessities, and help plan their shopping routes so that they can buy all the necessary items without spending too much time commuting?

DESIGN PROBLEMS AND GOALS

Problem

Comparing prices and distances between shops when searching for a product can be time-consuming.

Goal 01

Streamline product search by simplifying price and distance comparison.

Problem

Uncertain about which store sells the required product and its inventory status.

Goal 02

Improve awareness of product availability and inventory status.


Problem

Seeking to engage in second-hand transactions without mingling within personal social circles.

Goal 03

Enable private second-hand transactions outside personal social circles.

DESIGN OUTCOME

1

Streamline product search by simplifying price and distance comparison.

The search results will integrate both used and new products. Users can utilize filters to search for either cheaper products or those sold at locations closer to them.

2

Uncertain about which store sells the required product and its inventory status.

Technically, it's challenging to precisely track the inventory of various brands across different stores. Therefore, leveraging shared information from others, clearly indicating the store's location and purchase timing enables users to make informed decisions about whether to visit a particular store for product purchase.

3

Enable private second-hand transactions outside personal social circles.

iDeal provides private messaging functionality, allowing users to engage in second-hand product transactions.

PROCESS BEHIND

01

Empathise

User interviews Expert interviews




02

Define

Affinity Diagram

Empathy Map

Personas

CJM

Service Blueprint

03

Ideate

Rapid Ideas Generation

Crazy Eight

NFU Test


04

Prototype

Lo-fi Prototype

Med-fi Prototype

Hi-fi Prototype



05

Test

5 act interview





DEFINE

Affinity Diagram
Personas

Creating personas helps to narrow down the difficulties and behaviors users may encounter, making the character's image more concrete. Therefore, when thinking about the Customer Journey Map for this user, it's easier to empathize with the problems they may encounter and understand the reasons behind them.

Customer Journey Map

Insight

From the Customer Journey Map, it seems that the most painful points for this user are when comparing products and when searching for products in physical stores.

Insight

The biggest challenge for this type of user during the process is finding where to purchase products. Due to being unfamiliar with the environment, they don't know which stores sell what and whether they have stock, resulting in them needing to spend more time or transportation costs to locate stores.

IDEATE

Crazy 8 and NFU Test

I initially thought the first feature would be the most crucial, but it didn't score high, possibly due to being less innovative and technically challenging. I'd like to conduct a focus group to compare these solutions and understand why users prefer certain features, helping us design better solutions.

Prototype

Paper Prototype
Hi-fi Prototype

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